Flesh Wound - Prototype Gameplay

This is the first post for what we hope to be an active blog following the development of our studio's projects.

We've been working on a prototype for roughly a month and a half now. It's a multi-player brawler called 'Flesh Wound' (working title) where the players can tear each others limbs off one by one, with a variety of fun consequences.  

The current iteration of the project exists as a testing ground for our ideas, not as a manifestation of how we expect the game to feel or look.

Today was the last day we'll spend on this iteration of the game, we're moving full speed ahead on a rebuild of the project with a focus on creating a fun game, not just a technical proof of concept.

The game has a working title of 'Flesh Wound'.