Menus, Audio, Limbs and Buttons

This update's a bit late but we've been making some nice progress:

  • We've implemented functional menus that are compatible with controllers
  • Players can choose their own color
  • Audio is implemented
  • Music is in the game
  • When a player lands a blow on another player, they receive both visual and audio feedback. In the form  of an animation pause (think street fighter), hit particles and sounds generated by the attack.
  • Limbs can now be torn off and "oil" spews from the damaged joint
  • Limbs can be used as weapons
  • Basic environmental triggers (buttons opening doors)
  • Rounds end properly and can be replayed
     
Main Menu

Main Menu

On this screen, the players register their controllers and ready up before the game starts. We still have a lot of work to do here

On this screen, the players register their controllers and ready up before the game starts.
We still have a lot of work to do here

Area allows for player customisation, team select and readying up. It also gives the players a place to feel out the controls

Area allows for player customisation, team select and readying up. It also gives the players a place to feel out the controls

Animations pause and hit particles

Animations pause and hit particles

Limbs torn from fallen opponents

Limbs torn from fallen opponents

Limbs as weapons

Limbs as weapons

Each button opens a barrier

Each button opens a barrier


There's several other major improvements we've made, but generally the project has been progressing nicely and we should have more cool stuff to show you soon.

Thanks for reading!